Gamelab, creador de Diner Dash, cierra oficinas.
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Gamelab, creador de Diner Dash, cierra oficinas.
Al parecer ya no habrá más Dinner Dash ._.
New York-based Diner Dash creator Gamelab has shut its New York
office, selling off its office equipment and furnishings, but
co-founder Eric Zimmerman remains tight-lipped about plans for the firm.
Zimmerman told Gamasutra that at this point, he is "not in the position
to make a public statement" about the status of the company, which has
created over 30 games.
An e-mail sent to New York City area industry figures in April
described an "Everything must go office sale", in which Gamelab was
selling everything from PCs to IKEA office chairs and desks to video
games and televisions.
Gamasutra sister alt.weblog GameSetWatch recently published links to photos from the sale, which cleared out Gamelab's extensive collection of board games and other items.
Word of the office sale came after Gamelab said it would be laying off
around 10 of its 25 workers in October 2008. It's believed that the
majority of the remaining Gamelab employees are no longer working with
the firm.
At the time, Zimmerman said the company would focus exclusively on Gamestar Mechanic,
an online multiplayer game for kids that lets them create their own
games. A grant from the MacArthur Foundation has helped support Gamestar Mechanic.
Gamelab's most renowned game is PlayFirst-published Diner Dash,
which debuted in 2003 and has grown into a franchise that has sold
millions of copies across a wide array of gaming platforms. Despite the
massive success of the franchise, it appears that Gamelab has not seen
a continued financial boost from its success, likely due to PlayFirst's
IP ownership of the original game.
New York video game industry stalwart Gamelab has also developed LEGO Fever, Jojo's Fashion Show and the serious game Ayiti: The Cost of Life, with Zimmerman a notable figure in the local industry scene and the host of GDC's yearly Game Design Challenge.
As long ago as February 2008, Zimmerman had expressed concern about an inefficient business model and lack of creativity in the casual games business.
Gamasutra expects to learn more details surrounding Gamelab's status in the coming days.
http://www.gamasutra.com/php-bin/news_index.php?story=23588
New York-based Diner Dash creator Gamelab has shut its New York
office, selling off its office equipment and furnishings, but
co-founder Eric Zimmerman remains tight-lipped about plans for the firm.
Zimmerman told Gamasutra that at this point, he is "not in the position
to make a public statement" about the status of the company, which has
created over 30 games.
An e-mail sent to New York City area industry figures in April
described an "Everything must go office sale", in which Gamelab was
selling everything from PCs to IKEA office chairs and desks to video
games and televisions.
Gamasutra sister alt.weblog GameSetWatch recently published links to photos from the sale, which cleared out Gamelab's extensive collection of board games and other items.
Word of the office sale came after Gamelab said it would be laying off
around 10 of its 25 workers in October 2008. It's believed that the
majority of the remaining Gamelab employees are no longer working with
the firm.
At the time, Zimmerman said the company would focus exclusively on Gamestar Mechanic,
an online multiplayer game for kids that lets them create their own
games. A grant from the MacArthur Foundation has helped support Gamestar Mechanic.
Gamelab's most renowned game is PlayFirst-published Diner Dash,
which debuted in 2003 and has grown into a franchise that has sold
millions of copies across a wide array of gaming platforms. Despite the
massive success of the franchise, it appears that Gamelab has not seen
a continued financial boost from its success, likely due to PlayFirst's
IP ownership of the original game.
New York video game industry stalwart Gamelab has also developed LEGO Fever, Jojo's Fashion Show and the serious game Ayiti: The Cost of Life, with Zimmerman a notable figure in the local industry scene and the host of GDC's yearly Game Design Challenge.
As long ago as February 2008, Zimmerman had expressed concern about an inefficient business model and lack of creativity in the casual games business.
Gamasutra expects to learn more details surrounding Gamelab's status in the coming days.
http://www.gamasutra.com/php-bin/news_index.php?story=23588
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Re: Gamelab, creador de Diner Dash, cierra oficinas.
O_O omo....
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T_T I wanna die T________________T
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